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Week 2 Breakdown: Mapping Out the Aircraft Carrier

Continuing from last weeks process, I have started to fully block out the Aircraft Carrier outside and inside. This is the week’s main task, to scale and proportion the level in accordance with the player model. As seen below, original […]

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Week 1 Breakdown: Planning the Environments

Just before the designing process, I would have to decide what locations should be selected to be used as part of the experience of Project Cypher. For the first environment, the player will be using a naval aircraft carrier to insert and deploy […]

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