This week is dedicated towards debugging the interior of the Aircraft Carrier.
Camera Meshes were solid and restricted jump / glitchy. Fixed
Jump height has been decreased.
Move speed has been decreased.
Tripod light create frame drops. Fixed
Chair Collisions are buggy.
Textures on back of training area are missing. Fixed
Textures on the briefing area walls are blurry. Rescaled and more placed. Fixed
The doorway collisions were solid, the player could not fit through. Fixed